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Author |
Thread Statistics | Show CCP posts - 10 post(s) |

Crosi Wesdo
War and Order
1243
|
Posted - 2014.12.19 15:32:40 -
[1] - Quote
Kmelx wrote:CCP Rise wrote: Dscan immunity is staying.
Asking for player feedback and then ignoring that feedback for the win. I seriously wonder why you even bother...
You all went about this wrong. CCP always looks at the player feedback then ignores it, this is their development model and has been for a long time.
Recons dont get used at the moment because you have to fit them expensive for them to be good, and they are paper thin which encourages gimp fits where you might as well use a t3.
The extra survivability is all they needed to secure a place is gang fights. The d-scan thing is just a tool for the people who already engage in the least risky forms of pvp. Well, one good thing is it might get the station campers off the undcok and into plexes for equally one sided pvp..
Bad idea. |

Crosi Wesdo
War and Order
1250
|
Posted - 2014.12.19 16:37:34 -
[2] - Quote
Antillie Sa'Kan wrote: As for DSCAN immunity, the whiners can suck it. People need to learn to be less risk averse. .
As for this argument, people need to learn to be literate.
What you call risk aversion, in this scenario is actually better termed 'risk ignorance'.
People who want their targets to be ignorant of what risk they are about to face should learn how to hide and split their fleet and get good at the game without leaning on an arbitrary mechanic shoehorned in randomly to make up for how bad they are. |

Crosi Wesdo
War and Order
1257
|
Posted - 2014.12.20 02:22:56 -
[3] - Quote
i think im gonna take a break in the new year.
Eve may not be dying, but it certainly is about to have brain damage. |

Crosi Wesdo
War and Order
1263
|
Posted - 2014.12.20 08:00:57 -
[4] - Quote
Crosi Wesdo wrote: You have a bunch of people with 15 kills in their lifetime or at maxumym 15 kills per month saying this change is awesome,
First supporter of d-scan immunity for recons after i posted the above (and every other one ive checked is pretty much the same level of 'i basically dont ever pvp but will when im gonna be at zero risk'
|

Crosi Wesdo
War and Order
1264
|
Posted - 2014.12.20 08:12:50 -
[5] - Quote
Kagura Nikon wrote:Crosi Wesdo wrote:i think im gonna take a break in the new year.
Eve may not be dying, but it certainly is about to have brain damage.
You have a bunch of people with 15 kills in their lifetime or at maxumym 15 kills per month saying this change is awesome, and lots of people who i recognise that fight day in-day out who correctly say d-scan invisibility is idiotic. All the while the word of these guys who went into low sec once to pvp is considered equal to the hardcore pvp guys who create content day in day out.
Absolutely stupid.
I wonder if this is why greyscale quit. Irrelevant. You do not need 1 billion kills to your your brian and make a logical annalisis . As was poitned several times. With exception of FW plexes this exact behavior can be mimmicked by thigns like Stratios and a pilto with brains to disengage the cloak some 100 thousand KM before landing. And the d-scan immunity is still FAR less powerful than a cloak ship well piloted. And yet the huge issues people predict do not happen. To emualte the same thing in FW the stratios /rapier/arazu etc pilot would have to keep its dscan at a range shorter than the range to the accell gate by a tiny bit... then uncloak as soon as someone starts to cross. That is something that will be made easier with eh new d-scan immunity. But GOOOD pilots, really good pilots capable of using their brain, not peopel that think they are good pilots because they spend 10 hours per day playing, already can achieve basically the same effect with any cloak warper. YET.. the number of stratios and alike ruining small scale pvp is what? Almost non existent.
As a high sec ganker you clearly dont understand the issues here. I dont recal anyone that is complaining about these changes complaining about the strateos. In fact i dont remember anyone at all that i know complaining about it at any point.
So bad strawman is bad. |

Crosi Wesdo
War and Order
1264
|
Posted - 2014.12.20 10:14:56 -
[6] - Quote
Adrie Atticus wrote:ITT: risk-averse FW farmers and WH carebears whining about being exposed to PvP.
From a guy who one ever gets kills in fleets of 30-200 people. |

Crosi Wesdo
War and Order
1264
|
Posted - 2014.12.20 11:00:19 -
[7] - Quote
Kagura Nikon wrote:Crosi Wesdo wrote:Adrie Atticus wrote:ITT: risk-averse FW farmers and WH carebears whining about being exposed to PvP. From a guy who one ever gets kills in fleets of 30-200 people. Again, peopel do not have a single character in this game. And 30 peopel is a HUGE fleet. If you want to show skill in small scale PVP you stay under 5 peope. Over that the FC is mroe important then the members.
Reading comprehension fail. I very rarely fly in fleets more than 10 people and usually fly with closer to 1.
As for the rest of your drivel, no one said anything about being oblivious to changes in local. Just that there is no warning of them entering a plex.
This change simply will require people to constantly check killboards of everyone that enters a system. Im not sure that a mechanic that sends players out of game is a good way to go.
And seriously, if nearly all your kills are in high sec, you are a high sec ganker. Sorry to break that to you. |

Crosi Wesdo
War and Order
1270
|
Posted - 2014.12.20 15:54:13 -
[8] - Quote
Kaarous Aldurald wrote:Dracvlad wrote:CCP Rise wrote:Just finished reading everything that was posted over night. Here's what I can update with at the moment:
Dscan immunity is staying. We understand a lot of the concerns raised, but for most of them you guys are doing a great job making strong counter-arguments and I think it will be very interesting to see how this mechanic plays out on TQ. I want to put together a lengthier post soon with more explanation for this mechanic and why we feel comfortable with it, but you will have to wait a bit longer for that.
What strong counter arguments, they are all chaff type HTFU cheer-leading or weak arguments, I was enticed back by the jump changes and the slight tilt towards role playing, but the D-scan immunity makes it certain death. I am not sure I will wait for your explanation before hitting the de-sub button, in fact damn it I am de-subbing now and I will put this as my reason. Its ill thought out and makes it even easier for the easy gank crowd, WTF are you doing! This might come a shock to the likes of you, but you aren't the only playerbase in EVE. These changes are beyond amazing.
Another advocate of the changes to recon dscanning. Another guy who has barely ever pvp'd. |

Crosi Wesdo
War and Order
1271
|
Posted - 2014.12.20 16:15:42 -
[9] - Quote
Kaarous Aldurald wrote:
If those fleet comps are as toxic as kiting has become in this game, good.
Kiting is toxic? Kiting, counter kiting, baiting, hiding assets and numbers etc are all strategies at make eve pvp what it is. Invisibility to scans and the already powerful ewar profile of recons circumvent the need for any traditional pvp skills.
Saying that kiting locks low sp toons into certain death is stupid. Anyone with a mwd, scram and a mind to fit properly can have a go at a kite.
Impling that recons are a panacea for low sp toons to escape the tedium of being killed by kiters is so dumb im amazed you said it since recons are not well known for their low sp demands. All this does is limit the number of viable min/max doctrines to one for most people who cant or dont want to just blob the **** out of their target. It also means that large parts of the game are very easily locked out for solo and micro gang regardless of ship/sp (unless you bring your own recons lol)
You are all over the place in this thread and seem to be advocating for this as a generic ccp fanboy. |

Crosi Wesdo
War and Order
1272
|
Posted - 2014.12.20 16:42:02 -
[10] - Quote
Jenn aSide wrote:Kaarous Aldurald wrote:
But hey, keep playing the killboard game like it means anything.
It's actually good, because in this forum section, having to fall back on killboard stats is the same as throwing an insult in other sections: It means that the poster knows he's wrong deep down and has to shore up his own confidence in some way. People with sound, logical arguments don't have to try to diminish their debate opponents by challenging their 'credentials' because their arguments are engouh to overcome opposition all by themselves. (who knew being a member of a high school debate club would come in handy 25,000 years in the future while flying space ships?  ) You and I (and others, like Rise) know the truth here: Some who are reacting negatively to the change are being reasonable and have no horse in the race, BUT, many others are just people who have invested so much (too much) time in succeeding in the game by relying on and understanding and exploitationcurrent mechanics and this change threatens to knock them off the Throne of Elite PVP (or even pve if you listen to the wormhole people crying about d-scan immunity despite the fact that covert cloaking is way worse). It is a mistake to invest to heavily in learning the status quo to succeed in a game that has to be about change and redirection to survive. I don't like change just for change's sake, but I understand that good change is a good thing. We can debate whether HAC resists + d-scan immunity is too much, but claiming that d-scan immunty is the end of the world and the comming of Recons Online is just the same hurf-blerf we always see what a players 'special interest' is threatened.
Not even close. I would just like to point out that i have Recon and literally everything else to 5 in spaceship command. Ill fly whatever works. The problems i see come from how at the moment i have risk things to get content. With these recon changes i can effortlessly scout myself around and pick off targets with minimal effort risk or skill and a far greater conversion rate since people will get far less of a chance to run.
Instead of putting words into peoples mouths you should really listen to what they say since it seems you have quite a lot to learn about debating (being unjustifiably patronising isnt winning), and about eve pvp too. |
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Crosi Wesdo
War and Order
1272
|
Posted - 2014.12.20 17:00:30 -
[11] - Quote
Jenn aSide wrote:Crosi Wesdo wrote:
Not even close. I would just like to point out that i have Recon and literally everything else to 5 in spaceship command. Ill fly whatever works. The problems i see come from how at the moment i have risk things to get content. With these recon changes i can effortlessly scout myself around and pick off targets with minimal effort risk or skill and a far greater conversion rate since people will get far less of a chance to run.
This is different from covert cloaking with no cloak deatcivation penalty on locking how exactly? This is the point that defeats entirley what you say, covert cloaks are WORSE than d-scan immunity. Quote: Instead of putting words into peoples mouths you should really listen to what they say since it seems you have quite a lot to learn about debating (being unjustifiably patronising isnt winning), and about eve pvp too.
] You do recall that is was YOU who started the ball rolling by trying to discredit people 'because killboard' right? No one is patronizing you, simply demonstrating why everythign you believe is measurably and demonstrably wrong. I predict this will be just like the Faction Battleship rebalance thread where people claimed that the Navy raven would be useless (ended up being even more popular for the things it's used for) or the pirate ship rebalance where people claimed the Rattlesnake with it's 'super drones' would suck....which is why you see null alliance have RATTLESNAKE FLEETS now because null alliances always make fleet comps out of ships that suck lol. I enjoyed the aftermaths of those discussions when reality proved the nay-sayers wrong (not that any of them ever admit it). I will enjoy the aftermath of this one when CCP implements this change, everything turns out fine and those of you so vocal in oppostion pretend like you never said anything 
Pubquiz, which cov ops cloak has no deactivation delay. Im looking for a ship class and bonus points for telling me why on earth would i be bothered by one of them tackling me.
Why are you even posting when you clearly dont have a full grasp of even the current mechanics? |

Crosi Wesdo
War and Order
1272
|
Posted - 2014.12.20 17:11:22 -
[12] - Quote
Jenn aSide wrote:hellokittyonline wrote:
So I shouldn't be able to play solo forever as a PvPer is that what you're saying? Or are you saying I shouldn't be able to actively look for fights as a solo PvPer and should be instead forced to sit in my own plex baiting to look for fights?
What I assume your saying is I shouldn't limit my fighting to plexes? Do you know what happens when you try to fight on a gate -10? Oh so I just need to not be -10? Then why even have it if there's no way to continue playing once you're there (obviously -10 characters are into PvP).
So low sec only has gates and plexes, it doesn't have moons, planets, a star and billions of kilometers of space between those things. Hell someone call CCP and tell them low sec is broken lol. This post is an example of a person rationalizing why their comfort zone MUST exist. People do this to convince themselves that they don't need to adapt because "there is only one reasnable way anyways, so I can't adapt even if I wanted to". D-scan immunity changes very little. It costs very little on many ships to lnclude a scan probe launcher that lets you detect ANY uncloaked ship. If d-scan immunity is so dangerous, how then do you deal with covert cloaked ships for which not amount of combat probes will help you. I think it was you who said that the cloaked ship has to decloak BEFORE you get in the plex, right? Well, if you have scan probes out where he can see them, nothing changes at all. Hell, you don't even have to scan, jsut launching the probes andhainvg them out where a Combat Recon pilot can see them on d-scan would cause enough psycoligical unertainty to give you an advantage. You and others would be able to think of these things if you weren't too invested in the status quo.
Thats like me saying you think communism sucks because you are too invested in the status quo.
No, communism just sucks.
Some things are just bad ideas. |

Crosi Wesdo
War and Order
1272
|
Posted - 2014.12.20 17:31:40 -
[13] - Quote
Jenn aSide wrote:hellokittyonline wrote: Are you blatantly not reading anything anyone is posting? Also its quite clear that you have no idea what you're talking about. First of all my algos/tristan/dessy/frig is not going to have the cpu for a probe launcher. Second what fights are going on at moons? None... or pos bashes... i'm not solo bashing a pos. And third the REASON that solo PvPers fight in plexes is not because that's all they know, it's because a plex has advantages for a solo player that open space does not (IE: you cannot warp to fleet mates outside or inside of a FW plex)
I should not have to have an alt to play "solo" in this game.
There it is. Talk to someone long enough, they will reveal the unreasonable sense of entitlement fueling their anger. CCP never promised anyone they could play this game 100% the way they want to at all times. If they did, I'd be running incursions and C6 complexes solo lol. This is the actual truth of EVE, but if you want to 'solo', you still can, just figure out new ways to do it. The fun part of games for well adjusted people is learning and doing new things and facing challenges (the fun part for maladjusted people is 'must win all the time'). What CCP is doing is going to be fun for lots of people. i'm sorry if you're not one of them but that's on you brother.
Thats the smarmiest argument for a bait and switch scam ive heard today.
CCP builds a game then changes a core rule and fanboys expect people not to question it lol. |

Crosi Wesdo
War and Order
1273
|
Posted - 2014.12.20 17:36:51 -
[14] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote: Impling that recons are a panacea for low sp toons to escape the tedium of being killed by kiters is so dumb im amazed you said it since recons are not well known for their low sp demands.
Good thing I didn't actually say that. What I said was that if the Chicken Littles are correct and somehow Recons not being unviable somehow ruins kiting, that it's not a bad thing because kiting chokes out the little guy, and discourages people from taking fights.
But recons that can warp in to a plex and create a 180km killzone dont kill new guys?, more than that they come with far less warning.
Pretty sure this is a magnification of your objection to kiting so ill assume you agree with me about ninja recons. |

Crosi Wesdo
War and Order
1273
|
Posted - 2014.12.20 17:38:34 -
[15] - Quote
Jenn aSide wrote:Crosi Wesdo wrote:
Pubquiz, which cov ops cloak has no deactivation delay. Im looking for a ship class and bonus points for telling me why on earth would i be bothered by one of them tackling me.
So you have yet to meet an ASB Stealth bomber that could hold you long enough for something else to decloak and kill you. Got it. As i said, I get it, you don't like it. Tough for you, if history (of CCP and Rise) is the guide, this will happen. You choice is adapt or unsub.
A dual asb stealth bomber cannot scram anyone from 30km off the warp in where it would have to be to be able to cloak. So no, but do continue with your sage input.
As for cov ops cloak i can only assure you it is not even close to as strong as dscan immunity will be. |

Crosi Wesdo
War and Order
1273
|
Posted - 2014.12.20 17:46:28 -
[16] - Quote
Jenn aSide wrote:Crosi Wesdo wrote: fanboys . 1st of all, no one is telling anyone to not question something. You can question all you like. In this case, your questioning isn't questioning, it's pleading a case for not adding value to combat recon ships. Just wanted to illustrate the word In quoted. It's irratating when people use that word on a forum you have to PAY (either in plex or cash) to be able to post on. Somehow, people who use that word use it to suggest that others are blindly following CCP....while those same posters are blindly PAYING CCP MONEY. If you don't like CCP (or specific devs like Rise) why in hell are you continuing to give them money that they can use to further screw you over in the game they make lol?
Just like people complaining about incarna were just pleading for ccp to not add value to the game.
The major problem here is you are apologising for ccp decisions in a discussion thread. There really isnt any problem with you putting your opinion forwards about liking it. Many people have done so and peaced out of the thread.
The problem is that you seem to want to give feedback on other peoples feedback which makes you come off as a fan boy. You start an argument with someone then complain that they are arguing.
Its pretty sad but standard on most forums today.
And as i have already said, i will take advantage of these mechanics to the maximum. Exactly like i do with all other mechanics. Perhaps you capacity in game or imagination isnt as developed as mine but i can see this leading to a lot of pointless effortless ganks on a small pvp scale and a lot of fights are gonna come down to recon escalations if they have time to escalate at all.
Now, what would be better than misrepresenting what i am saying in yet another post, is you commenting here about how whatever changes ccp make you are there, a willing soldier, rain or shine ready to accept even the worst changes in mechanics and we can all get on with it :) |

Crosi Wesdo
War and Order
1273
|
Posted - 2014.12.20 17:50:02 -
[17] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote:Kaarous Aldurald wrote:Crosi Wesdo wrote: Impling that recons are a panacea for low sp toons to escape the tedium of being killed by kiters is so dumb im amazed you said it since recons are not well known for their low sp demands.
Good thing I didn't actually say that. What I said was that if the Chicken Littles are correct and somehow Recons not being unviable somehow ruins kiting, that it's not a bad thing because kiting chokes out the little guy, and discourages people from taking fights. But recons that can warp in to a plex and create a 180km killzone dont kill new guys?, more than that they come with far less warning. Pretty sure this is a magnification of your objection to kiting so ill assume you agree with me about ninja recons. What on earth is wrong with being hunted? That's a great thing, it will let people kill the freaking faction warfare farmers for once since their d-scan bots won't detect combat recons.
Its a hell of a trade off to kill a few 300k isk stabbed farmers. The fact that is your aspiration says quite a lot. |

Crosi Wesdo
War and Order
1273
|
Posted - 2014.12.20 22:19:14 -
[18] - Quote
Kaarous Aldurald wrote: So, either my current and my previous corp are some of the best players in the game... or just using a freaking scout is not as hard as you make it out to be.
Well it certainly isnt the first one and the second is hard if you are a solo or micro gang pvper
Seems that you have presented yet another false dichotomy.
it isnt about bank for some people, its about the quality of the game. We get it, you are a blobbing f1 monkey fighting in large groups where a few recons isnt really gonna be a game changer. There is a place for everyone in eve.
Just because it makes no difference to you doesnt mean it doesnt have the potential to decimate long standing solo and micro gang pvp in this game. Making a change that no one asked or dreamed of and whos potential market is for perfectly one sided ganks seems so off the wall the motives for such a change are questionable.
Recons will be used in fleets all the time if they have a good tank. That seems like a good motive for change. Making them solo ninja pwnmobiles is stupid.
If you have any doubt that they are gonna be solo pwnmobiles, check my killboard in february. |

Crosi Wesdo
War and Order
1273
|
Posted - 2014.12.20 22:39:21 -
[19] - Quote
You my friend are an f1 monkey. Post with your main if you want any credibility.
I personally have an alt that scouts/boosts/probes. However, if you are saying people arnt gonna need to subvert newbs to this role and are not gonna need an alt i suggest you start linking fun viable fits for people to use with probe launchers.
i dont have anything else to do so im lashing out? No, i think d-scan is a staple of eve pvp and should be there for people to rely on. I plan on using these recons too. Dont mistake my thinking its a **** idea for boycotting an advantage. I will use this to destruction.
Jump changes caused more traffic through gates and less obscene escalations at will. This change in low sec will just force recon escalations. and people safing up from anyone that has a recon as active ship on their killboard or someone who has killed them with a recon before.
I was personally in favor of changing power projection, even if i think a similar result could have been achieved without using a sledghammer, so again another straw man. Each time you draw parallels with something no one here has said you sound like an imbecile. Its like you are arguing with an imaginary foe.
It really is amazing how ignorant you are. |

Crosi Wesdo
War and Order
1275
|
Posted - 2014.12.20 23:03:04 -
[20] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote:You my friend are an f1 monkey. Post with your main if you want any credibility.
Stop making lame appeals to credentials, and let your arguments stand on their own.
You keep implying you are not a basic f1 money by claiming you have a main. Im just saying this pillar of your credibility is shakey at best.
As a basic f1 money your perspective on eve solo/micro/small gang pvp in fw low sec is easily disregarded. Only you can change that. Your reluctance to do so speaks volumes. |
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Crosi Wesdo
War and Order
1275
|
Posted - 2014.12.20 23:08:14 -
[21] - Quote
Kaarous Aldurald wrote:I took the liberty of ringing for the ISDs, since your dogged insistence on attacking me because you lack the wherewithal to attack my arguments has constituted a pretty huge derailing of the thread at this point.
You have no argument, thats why you are crying for mommy.
i didnt insult or attack you. I just simply explained why your perspective lacks any credence. |

Crosi Wesdo
War and Order
1275
|
Posted - 2014.12.20 23:11:48 -
[22] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote: You have no argument
That's not true. I approve of the changes being made, and I find the assertion that the sky is falling as a result of them to be laughable, wildly off base, and alarmist at best.
Another strawman. I didnt say anything about sky or falling. Perhaps i should contact ISD for your constant misrepresentation of what people are saying as tantamount to trolling. |

Crosi Wesdo
War and Order
1275
|
Posted - 2014.12.20 23:14:24 -
[23] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote: Another strawman. I didnt say anything about sky or falling.
Talk about obtuse...
I think i covered that in an edit. If anyone is alarmist its you thinking that people disagreeing with a core mechanic change is 'laughable'. |

Crosi Wesdo
War and Order
1277
|
Posted - 2014.12.20 23:18:18 -
[24] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote:Kaarous Aldurald wrote:Crosi Wesdo wrote: Another strawman. I didnt say anything about sky or falling.
Talk about obtuse... I think i covered that in an edit. If anyone is alarmist its you thinking that people disagreeing with a core mechanic change is 'laughable'. That's not alarmist, by literally every definition. That's dismissive, and rightly so, because the people wetting their pants about this are worthy of being laughed at.
Thinking a change is a bad idea and pointing out reasons and scenarios why isnt 'wetting their pants'. I dont think calling ISD here with all your figurative trolling and provocation is a good idea. |

Crosi Wesdo
War and Order
1277
|
Posted - 2014.12.20 23:24:49 -
[25] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote: Thinking a change is a bad idea and pointing out reasons and scenarios why isnt 'wetting their pants'.
There is very little reasoning going on, just a whole lot of "don't touch my niche!" and "wormholes will die!" and "How dare you make me have to use scouts!". I have not seen one legitimate post against the changes, and that includes yours, since all you've done is cry about my killboard and my use of an alt. You've offered nothing, just pointless quibbling.
Talk about obtuse. Its clear to me that you are purposefully ignorant to what me and a good proportion of people have said in this thread. Your continued participation as a 'dscan immunity apologist' is obvious. And like any good fundamentalist, you will not hear anything anyone says as exemplified by this posting. |

Crosi Wesdo
War and Order
1277
|
Posted - 2014.12.20 23:27:48 -
[26] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote:Kaarous Aldurald wrote:Crosi Wesdo wrote: Thinking a change is a bad idea and pointing out reasons and scenarios why isnt 'wetting their pants'.
There is very little reasoning going on, just a whole lot of "don't touch my niche!" and "wormholes will die!" and "How dare you make me have to use scouts!". I have not seen one legitimate post against the changes, and that includes yours, since all you've done is cry about my killboard and my use of an alt. You've offered nothing, just pointless quibbling. Talk about obtuse. Its clear to me that you are purposefully ignorant to what me and a good proportion of people have said in this thread. Your continued participation as a 'dscan immunity apologist' is obvious. And like any good fundamentalist, you will not hear anything anyone says as exemplified by this posting. What's missing from the above is any form of actual argument against the changes, just more personal attacks against me for daring to like these changes.
Objections have been repeated hundreds of times in this thread. I have no expectation that you will hear them if they are repeated one more time.
Saying that no valid objections have been raised really is the last nail in your credibilities coffin. I doubt even CCP whatever his name is would deny that there are many legitimate gameplay concerns regarding these changes. Seems only you struggle to understand them. |

Crosi Wesdo
War and Order
1277
|
Posted - 2014.12.20 23:33:23 -
[27] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote: Objections have been repeated hundreds of times in this thread.
And, as has been mentioned, they are ragey, whiny rants without substance, and most of them are tacitly happy with the shape they are in now as largely worthless. And you still refuse to actually address the topic.
Only you are raging and lashing out right now. The topic has been addressed. Points have been raised.
I have no expectation that you have a better capacity to understand now than you did at any other time. |

Crosi Wesdo
War and Order
1277
|
Posted - 2014.12.20 23:38:38 -
[28] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote:The topic has been addressed. Points have been raised.
Like what? Nevermind that all of them are wrong, but go ahead and give me an example, if one actually exists.
You really are well beyond the bounds now my friend. You have exposed your true purpose to simply troll. |

Crosi Wesdo
War and Order
1277
|
Posted - 2014.12.20 23:44:58 -
[29] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote:Kaarous Aldurald wrote:Crosi Wesdo wrote:The topic has been addressed. Points have been raised.
Like what? Nevermind that all of them are wrong, but go ahead and give me an example, if one actually exists. You really are well beyond the bounds now my friend. You have exposed your true purpose to simply troll. I'm asking you to get on topic, cease personally attacking me (which is the first thing you did when you quoted any of my posts, for that matter) and actually address the topic with whatever theoretically legitimate arguments that you claim are already here. And you refuse. But somehow that makes me the troll.
im sorry if i upset you and that somehow made it impossible for you to comprehend anyones posts.
Doesnt make you, by definition, any less of a troll. |

Crosi Wesdo
War and Order
1279
|
Posted - 2014.12.20 23:54:35 -
[30] - Quote
Thanatos Marathon wrote:Kaarous Aldurald wrote:Zemfadel wrote:So, these changes sound great to me but I can see how they could be problematic. Especially in wh space where ships that are designed to be very heavy tackle will now be undetectable until they land on top of you... Couldn't you do that with a cloaked T3 anyway? Nope, will show on DSCAN when it comes through the hole.
Im sorry but there are better places than these forums to teach people basic mechanics.
E-UNI springs to mind. |
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Crosi Wesdo
War and Order
1279
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Posted - 2014.12.21 00:54:37 -
[31] - Quote
An area of effect doomsday really excels at roflstomping everything on grid. Doesnt mean its balanced or even a good idea. |

Crosi Wesdo
War and Order
1279
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Posted - 2014.12.21 01:08:51 -
[32] - Quote
Kaarous Aldurald wrote:Crosi Wesdo wrote:An area of effect doomsday really excels at roflstomping everything on grid. Doesnt mean its balanced or even a good idea. It's also an order of magnitude's difference to what is being discussed here. Gross exaggeration does not help your case.
I think you will find i drew no comparison.
I just illustrated a situation where ambitious design decisions are made but failed to have the required foresight. I realise this is very hard concept for you to understand. Dont exert yourself over it. I was really commenting for people with a higher functional capacity. |

Crosi Wesdo
War and Order
1279
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Posted - 2014.12.21 04:56:03 -
[33] - Quote
Squatdog wrote:Delt0r Garsk wrote:hellokittyonline wrote:Delt0r Garsk wrote:I am not sure why the dscan immunity is such a big deal. Instead of a Rapier, now i have a reason to fly a Hugin. What case does dscan change having a gang on a plex cloaked vers dscan immune? seriously whats the difference?
And in WHs who the hell is flying around without a cloakie. We just don't fly non cloaks most of the time. I sure as hell aren't going to waste time ratting sleepers in anything smaller than a t3. It would just be far too slow. Because if I warp to a medium with a slasher in it for a GF, all I have to do is wait a few seconds to know if there is a pilgrim on the other side because he has to decloak PRIOR to me arriving in the plex to be able to lock me. Furthermore, said pilgrim has to be 30km+ (outside of pointrange) away from the beacon to cloak. Not inside the plex, on the acceleration gate. Where we put our camps. Gold! (they'll just spam activate and escape your 'camp')
This dude being caught in a lie is painful enough without people pointing it out squattingmut.
Though it does look like he killed a gnosis of yours recently. Convo me if you want tips on how to slide gates :) |

Crosi Wesdo
War and Order
1290
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Posted - 2014.12.21 12:19:19 -
[34] - Quote
Delt0r Garsk wrote: You do know we are a NPSI public community where we have a lot of new bros right. If they followed the FC instructions they would have not died. But meh, its a bomber worth what? 50M? Good ship to learn in.
We have fun. A lot of fun. Something most people in eve seem to miss.
Like killing an Ishtar with probes. We also lost a lot of probes, but dude we killed a *Ishtar* with probes. Priceless.
i get u |

Crosi Wesdo
War and Order
1290
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Posted - 2014.12.21 19:38:06 -
[35] - Quote
Fyery Phoenix wrote:A lot has been said already, but let me stress this again: - PvPers will love this (cause they can catch people off guard now) - PvEers will HATE this (cause even if you know your DScan, it's not going to protect you any longer) I would suggest the following compromise: -->> Make the recon ships only non-detectable if they are more than 1 AU away from the scanner. <<-- -->> Give them a DScan Range Bonus (like 30 AU) instead <<-- -> This would still give them a surprise moment when trying to catch people ->They can scan other ships while outside of 1 AU while undetected -> PvE people can still detect the recon ships when they are very close, but they have to be even more on guard I really hope CCP will rethink their decision to hide ships from DScan. This would seriously break the game in many places.
Since you are speaking for pvpers. id just like to clarify that as a pvper this change is really bad.
If i want to catch someone i dont mind putting effort in. The anatomy of a kill often consists of much more than warping to someone and pressing F1. Setting up the kill can often be the most rewarding part.
I dont think an arbitrary mechanic to replace effort and skill is a good way to go. |

Crosi Wesdo
War and Order
1293
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Posted - 2014.12.22 12:19:09 -
[36] - Quote
Aiyshimin wrote:Ganthrithor wrote:Aiyshimin wrote:Combat recon warps to you, unseen on dscan. He arrives to your grid, you see him on your overview. From this moment it takes him as long to lock you as it would take if he was flying a force recon, and decloaked. No change here.
Are you a moron? That's a massive change! Before: ship visible on d-scan for the last 14 au of their warp Now: ship is just as un-detectable as a force recon The ENTIRE POINT of distinguishing between combat and force recons was that one was difficult to detect but fairly useless in direct combat, while the other combined the support abilites of the force recon with the damage and tank of a combat hull, but AT THE EXPENSE OF STEALTHINESS. Giving the combat recon the same element of surprise as the force recon completely steps all over the force recon's role in the game. It's stupid, and if you can't understand why then you're stupid. On another note, I'm really glad that "COMBAT RECONS WILL BE INVULNERABLE TO D-SCAN" is proudly announced as part of the Proteus featureset in the latest dev blog. What ever happened to consulting the community and getting feedback before unilaterally taking a dump on game mechanics? No, but apparently you are. NBS. Before: Force Recon is not visible on dscan After: Combat Recon is not visible on dscan And 9 times out of 10 the tackler will still be an inty, because they are the only ships with even the slimmest chance of catching anything because of Local Chat. Recons aren't fast enough, that isn't changing. If you didn't use Force Recons before, you won't Combat Recons either. Basically the main issue with this change, but not with this change alone, is the increasing altification. Please Turn from Tuskers expressed this well in her post above. Fitting combat probes is simply not viable on most combat ships, so to keep your current capability you need to bring an alt, or force one gang member to a non-combat role. I'm afraid the pressure to roll new alts for everything is intendend business design by CCP.
I disagree roime, a combat recon could easily be fit to be very hard to avoid and snag anything in a plex. Wheras a force recon might be seen entering system and will be seen on the gate so a conscientious capsuleer at least has some warning.
Lots of things could be used when you know your target is no threat.
Hyperspacial rigs to reduce time landing on grid. A pair of overheated sebos. And still enough mids and lows left over for ewar and tank.
Lach and huggin combos with a scout for gates (booster) could simply maraud around almost unchecked. Throw a rook and curse in there too, because, why not? Then you can fit nanos or damage mods instead of a tank. |

Crosi Wesdo
War and Order
1293
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Posted - 2014.12.22 13:09:32 -
[37] - Quote
Aiyshimin wrote:Crosi Wesdo wrote: I disagree roime, a combat recon could easily be fit to be very hard to avoid and snag anything in a plex. Wheras a force recon might be seen entering system and will be seen on the gate so a conscientious capsuleer at least has some warning.
Lots of things could be used when you know your target is no threat.
Hyperspacial rigs to reduce time landing on grid. A pair of overheated sebos. And still enough mids and lows left over for ewar and tank.
Lach and huggin combos with a scout for gates (booster) could simply maraud around almost unchecked. Throw a rook and curse in there too, because, why not? Then you can fit nanos or damage mods instead of a tank.
I think I mentioned it earlier, but this will break the freestyle solo/micro roaming in medium plexes the way it currently exists. The workarounds to counter the recon threat are simply too laborous, and most people simply will not bother. I know I won't. This will push FW meta even more strongly to frigs, which is an unfortunate and most likely unconsidered side effect. Another ill-considered side effect is that increased EWAR flying around also buffs the Ishtar. However I was referring to catching bears, and nothing really changes for them. On the other hand, combat recons will also create new tactics for system pushing fleets, so it's not all bad. Furthermore outside FW plex roaming, new combat recons offer very interesting new tools for PVP.
Not really, beyond a prelim d-scan there is rarely a time regardless of the size of engagement, where your scout doesnt land on a gate with the hostile fleet or have eyes on grid with them.
For a structure fight, after any 'warp in a wing of recons' strategy is done once its pretty easily anticipated based on local numbers.
It really is an inane feature.
It really only offers a tool for lazy gankers. |

Crosi Wesdo
War and Order
1293
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Posted - 2014.12.22 13:16:52 -
[38] - Quote
Stitch Kaneland wrote:wow.. just wow. So many who are unwilling to adapt. To those talking about exploration sites, what is the difference here between a cloaked rapier/prot sitting on your gate, compared to a combat recon? Cloaked rapier/prot see's you coming on short range d-scan, uncloaks and waits for your to land. Or see's probes out, on the exploration site he's camping, waits till they disappear and then decloaks shortly after. You warp in and boom, recon sitting on gate, ready to blap you.
This is no different. You see local go +1, and you keep checking dscan for probes. Since, if you're running a exploration site, they will have to probe you down as well. Unless they pre-probed the site, which in that case, shouldn't the person who spent a lot of effort get a reward? If you're unwilling to make sure your site is clear, and just barge in, then who's fault is that?
If they're already in system, and a combat recon is camping the site, maybe you should.. i don't know.. warp to the site at 100km and see if someone is camping the gate? And if you're in an exploration boat, carry combat probes w/ expanded launcher! You have the bonuses right there. You can scan the site before jumping in to make sure they aren't chilling in the site. Doesn't change the fact that there might be 100 cloaked falcons/rapiers/pilgrims/arazu's in there (since this thread is full of strawman).
Also, additional tools to consider:
Killboards - look up someone who is sitting in system and you can't find them on dscan. Do they have kills/losses with combat recons? If yes, assume they're in a recon and either leave, find a new site, or grab some friends to bait and kill them.
Common sense - don't barge into every site and expect safety, do your work with what you have available
combat probes - again, if you're in an exploration ship already, running sites, before you warp into a site, drop probes and do a quick scan at your site.
Those few options will have a major affect on adapting to this "issue". You will still run into the cloaked falcon/arazu/rapier/pilgrim from time to time, but that has been ongoing for quite awhile.
Then you agree with us. The little difference it does make is that it is more powerful than a covert cloak. Then why give a combat ship the same strengths as a cloaky one when cloaks aready exist and require some techniques to use properly.
Thinking a new mechanic is ******** is not the same as being unwilling to adapt.
I base my understanding of how the new mechanics will be used on exactly how i am going to abuse them.
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Crosi Wesdo
War and Order
1293
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Posted - 2014.12.22 13:21:40 -
[39] - Quote
afkalt wrote:Belinda HwaFang wrote:However, since Combat Recons don't need a cloak to hide from DSCAN they can appear on grid from out of nowhere and point the target without worry of any targeting delay because they were never cloaked in the first place To be fair, you're on grid a good while "decelerating" before locking is a possibility. We've all seen the reverse when a hostile warps in and you're mashing lock and getting nothing but "target is invulnerable" messages back until it's "out of warp". Something small would get out, something bigger and fit for PvP should be equipped to punch it in the face. Curse is probably the most dangerous in this scenario. People do seem fixated on the "victim" (the person warped to) though, as if there is no possibility of there being a curse or two waiting at the warp in point to give a would be pirate the good news. These will be glorious over/under/all around bait cynos 
'target is invulnerable' is not the same as 'being in warp'.
I know eve is a hard game but i wish people would realise how little they know sometimes.
'target is invulnerable' when a target actually lands can be canceled by the invulnerable party by performing an action. otherwise it lasts quite some time (dont know exactly, perhaps 10 seconds) before you can lock it. He can however, start locking you and go vunlerable as soon as he likes. |

Crosi Wesdo
War and Order
1293
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Posted - 2014.12.22 13:33:25 -
[40] - Quote
afkalt wrote:The actual message is irrelevant, the point I was trying to get across as I'm sure you're well aware is you're on grid WELL before you can lock. As you know, you need to be down at ~1/3 speed before any action is remotely possible.
A more accurate message would be along the lines of interference from your warp. I'm going from memory and tbh the message text isn't something I care much about remembering verbatim so much as the mechanic.
You're nitpicking if that's all you've got tbh.
Ill be fitting 2 T2 hyperspacial velocity rigs to by ganking huggin. At 5au/s it should arrive on grid quite fast. With twin OH sebos it will lock very shortly after.
Some things will get away. Far less likely if they have their prop mod on.
Im not nitpicking, having flown in low sec for a while know i can tell you i will not be alone in abusing the hell out of this.
There are probably 3 dozen people at the moment who often run around in my area in smartbombing proteus. Riskless pvp is very appealing to a lot of people. |
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Crosi Wesdo
War and Order
1293
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Posted - 2014.12.22 13:42:23 -
[41] - Quote
afkalt wrote:Crosi Wesdo wrote:Ill be fitting 2 T2 hyperspacial velocity rigs to by ganking huggin. At 5au/s it should arrive on grid quite fast. With twin OH sebos it will lock very shortly after.
Some things will get away. Far less likely if they have their prop mod on.
Im not nitpicking, having flown in low sec for a while know i can tell you i will not be alone in abusing the hell out of this.
There are probably 3 dozen people at the moment who often run around in my area in smartbombing proteus. Riskless pvp is very appealing to a lot of people. And as I'm sure you're aware that using 5 or 6 of your 6 mids (2 sebos, tackle, prop mod, web [perhaps 2]) leaves you pretty much tankless and will be smashed to pieces by even a T1 cruiser fit for fighting. Hell an assault frigate would probably ruin your day. So maybe you can kill little frigs asleep at the wheel. I'm not seeing the end of days here tbh.
pretty sure my 100mn ab dual web dual sebo huggin (speculative fit) can handle itself. If i dont like a particular cruiser i just make sure im flying with someone in a rook.
Gankbears paradise. |

Crosi Wesdo
War and Order
1294
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Posted - 2014.12.22 13:50:24 -
[42] - Quote
afkalt wrote:Thats why t3's are not allowed to go into the places i intend to be ganking people.
The only legitimate complaint point of note is medium plexes and e. .
Your primary target type which you'll kill are just as killable today using rocket bombers. Last I checked the skies aren't raining dead covops.[/quote]
You couldnt be more wrong. Theres a huge selection of frigs that will melt a rocket bomber even if backup eventually kills the frig.
There are a huge number of cruisers that can be range tanked by a huggin. Some of the ones that it cannot range tank put out em damage which the huggin will have a 90% resist towards.
I just dont think you are equipped to assess the strength of the ninja recon in getting a one sided engagement started or its combat strength one the fight is underway. |

Crosi Wesdo
War and Order
1295
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Posted - 2014.12.22 17:49:04 -
[43] - Quote
Marlona Sky wrote:Just don't forget the cancer that is ultra easy and effort free perfect intel. It results in far less fights. If not appearing on the directional scanner is not an option, then perhaps not appearing in local chat is. And don't worry about those nullbears, everyone has intel channels and of course the d-scan. If they are proactive in gathering intel for a change, then combat recons will not be the END OF DAYS as some are saying. Don't give in to the fear mongering!
Id rather have perfect intel and relying on tricks, skill and my targets laziness than just being handed effortless kills.
Each to their own though i guess. |

Crosi Wesdo
War and Order
1295
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Posted - 2014.12.22 19:28:00 -
[44] - Quote
Ehud Gera wrote:As Crosi put it, make Recon invisible on Local Chat
This^ Would be legit.
And really fits the "Recon" idea without taking on 90% of the role of the covert cloak with none of the drawbacks as immunity would.
I didnt put that. Nor would i endorse it. |

Crosi Wesdo
War and Order
1295
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Posted - 2014.12.22 20:34:57 -
[45] - Quote
TrouserDeagle wrote:CCP Rise wrote:Monday update - I'm working on a revised proposal but it's a bit slow going with everyone but me out of the office to visit their families (boring). Hopefully some new stuff for you guys soon. are you going to bring solo back? I'm looking forward to it.
Solo rook! |

Crosi Wesdo
War and Order
1295
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Posted - 2014.12.23 22:27:38 -
[46] - Quote
So you are keeping the d-scan immunity whos use is hard to imagine outside of easy ganks on the smaller scale of things.
And basically keeping the tanks as they are which is the only reason no one uses them.
Well, i can see what they pay you guys for. |

Crosi Wesdo
War and Order
1295
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Posted - 2014.12.23 22:36:55 -
[47] - Quote
Arline Kley wrote:CCP Rise wrote:Finally, I will say again that the directional scan immunity is staying, though we are very aware of concerns (especially concerning FW site abuse) and will watch closely to see how this new capability is used and make any necessary adjustments. Are the design team actually going to roll this out on SiSi first before release, get the test results so you can actually see how broken it is before you release it to TQ? or are you just going to take a blind leap of faith and then shrug when everything goes wrong? I hope to heavens that you choose the better option.
You can test it works on SISI but you cant prove how dumb dscan immunity is since everyone is in just one nullsec system.
Altirius Saldiaro wrote:Good update, except for the kinetic damage bonus.
The way to deal with the FW issue is just simply not allow recons into sites.
I am happy you're standing your ground though and not giving in to FW complaints.
Funny thing is that outside of FW sites, theye going to be pretty much as useless as they are now. Losing the tank means they probably wont be viable for pve as people were hoping, not useful for fleets. Still handy for warping into plexes and dropping 90km webs and points on whoevers in there though. |

Crosi Wesdo
War and Order
1295
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Posted - 2014.12.23 23:39:30 -
[48] - Quote
I personally think i can use the dscan immunity to get cheap gankg more often that with a cloak. Also, its not very common to arrive on a gate and the person inside not know you are there. With a hostile in system its not uncommon to spam scan.
What i am curious about, is why the change at all. There has been no clarification of its intended purpose. Please tell me its not just to keep a few staff members busy since they dont have any better changes to work towards. |

Crosi Wesdo
War and Order
1298
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Posted - 2014.12.24 01:58:04 -
[49] - Quote
Marlona Sky wrote:Tiberian Deci wrote:So I'm new to this thread, but has anyone chimed in on how it may be abused in wormholes?
Does that sound a little carebear-y, yes. But If I'm willing to put the time in to watching my dscan to stay safe its kinda scummy that there will be one class of ships I can't do anything about. Bro, do you even combat probe?
And the award for CCP sycophant of the thread goes to ... |

Crosi Wesdo
War and Order
1299
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Posted - 2014.12.24 11:42:30 -
[50] - Quote
The Renner wrote:So the one change recons really needed (increased ehp) gets dropped in favor of some gimmick change, meh.
Better than that it gets dropped because in combination with the stupid gimmick it becomes too powerful in small scale pvp.
Its only a catch 22 because rise already put his foot down on dscan immunity dooming this balance pass on recons to be a complete failure.
TBH, recons with t2 resists wouldve been quite a headache even if you could see them coming, so in a way i do agree with rise on that.
i just dont get the dscan change specially since its probably one of the major factors making a proper buff to recon tanks undesirable. |
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Crosi Wesdo
War and Order
1301
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Posted - 2014.12.24 19:29:06 -
[51] - Quote
Orange Faeces wrote:I've read the last ten pages or so and It is troubling that so many people don't understand the value of the d-scan immunity change. Rise hasn't explained the reasoning for why this is a necessary change but I think I know what they are after and I support it. Its not a gimmick, and its not "broken". It will mean some significant changes in low- and null-sec which will, for once, force you to learn some new techniques.
If you have the discipline to change and adapt, making combat recons immune to d-scan will help you, too. Try to think of ways that this change will help you instead of just complaining.
O. Faeces
I know exactly what values they have and how they will be used. That is why i think they are ****. |
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